Blog Post: Wargaming Tactics

Wargaming Tactics: Deployment

When does the *game* start? Turn one? At the start of most wargames, barring special scenarios or historical battles, your army is at its strongest. Your list has all the models you have selected and you haven’t taken any losses. Momentum in the early game is vital, as each game turn after the first you will get weaker and weaker as you take losses, and models/units get removed. Deployment is KEY with that momentum. Based Read more…

By Wargamer Fritz, ago
Podcast: Board Games

Dungeons & Dragons Adventure Series Board Game Review

The Dungeons & Dragons adventure series of board games are an interesting collection. Set in the D&D universe, it is part dungeon crawl, part RPG game, a literal campaign in a box. In this week’s board gaming PODCAST we explore the flow and mechanics of the game to get to the ultimate question- can it, would it have a place on your gaming shelf? Listen to the podcast below.  

By Wargamer Fritz, ago
Blog Post: Board Games

Temple Of Elemental Evil Board Game: Taking On The Air Cult

In the last adventure our heroes Valeros and Ratspit escaped the ambush abduction by the cultists of the Temple of Elemental Evil.   Cast into dark pit, they ran the dungeon full or traps and strange cultists dedicated to each element, wielding weapons and magic of each element. Now back at the village of Hommlet the two plan to assault the Elemental Cult of Air. Tracking their lair down to an abandoned keep not far Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Temple Of Elemental Evil Board Game: Dungeon 1 Run Revisited

Second run through the Temple of Elemental evil first dungeon… Kidnapped by the cult, cast down into a pit, now the adventurers have to find a way to escape… Last run-through the dungeon and how it brutalized me, it’s time for a different plan. I got a bit ahead of myself, thinking I had to slay everything on the table. Always play the mission, and the mission is to escape. SO, I’m going to run-and-gun Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Eldar Dire Avenger Tactics

One of the challanges in playing Warhammer 40K is that there are game specific tactics such as understanding the dice pools in the game, the different phases of moving, shooting, etc. and then there are army specific tactics. Part of the trouble we get in as players is when we try to play one army like another, even if the tactics seem sound and tend to map 1 to 1. An example of this was Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Dungeons & Dragons Temple Of Elemental Evil Board Game: Adventure 1 Escape

  They came in the darkness… Striking from the shadows, taking adventurer and commoner alike from the inn. Burning with fire, smashing with ice, destroying with earth and wind. Valeros fought well and landed some solid blows, but like the others he was taken… Tossing him down a dark pit in the woods, he awoke in an underground dungeon strangely still with his arms and armor… “Name’s Ratspit, and I see the cultists took yo Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Dungeons & Dragons Temple Of Elemental Evil Painted Miniatures

I enjoy the Dungeons & Dragons adventure system games for what they are- a quick setup, random dungeon crawl set in the D&D universe. ToE was on sale for a good price, and I knew it would make a good board game club game- something to play with the group, have fun, and not worry about how deep or euro it is. As such I definitely wanted to paint up the miniatures to give it Read more…

By Wargamer Fritz, ago
Blog Post: Hobby

THANK YOU To My Patreon Supporters

As we move into the end of the year, and still so many miniatures to paint, I wanted to take a moment and give a big THANK YOU to all of you who have supported my ideas and tactics over the years. While I push content out through YouTube, Twitter, and email here, my home base, the secret lair, is on my Wargamer Fritz blog. Serving as an archive for my images and podcasts it Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Tactics: Walking Hive Tyrant

While certainly not the oldest model in my collection, this Hive Tyrant was assimilating worlds and slurping on bio-mass long before Swarmlord came on the scene. Ever since the 5th edition Tyranid codex the only viable way to play a Hive Tyrant in a competitive manner was to given them a pair of wings and spam out as many as you could, over the years 2-4 of them on. A walking Tyrant has always been Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Battle Report BLR-1G

Ok, settle down and take a seat mechwarriors… Mech command want’s to show you what a REAL master of battle is for those of you new to the club… On your pic-screen we have a Battlemaster from the companies alpha assault group advancing on some Davion forces. BLR-1G will be designated “Big Bull” for this exercise. Here he is advancing under heavy artillery and indirect fire as any good assault mech should… Big Bull coming to Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Analysis: Rock, Paper, Scissors.

Warhammer 40K has a massive tome of rules to wade through and understand. From there they are every changing due to updates from FAQ’s and Chapter Approved. Pile on all the different armies, units, special models, and limited release stuff… …and you have quite a pile of stuff to understand. Where to start, and how to start winning most games. A pre-assumption here is that you already understand the core rules of the game, not Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Mech Tactics: Catapult

Any time that I have faced the Catapult on the table it has done well. Win or lose, it has always gotten some good licks in, and leaves me wondering why I don’t play it as much as I do- counter, there are just so many amazing mechs to play. Is a Catapult in your collection? It should be. We start off with the main focus of the mech 2 LRM 15 packs. This gives Read more…

By Wargamer Fritz, ago
Main

Mordheim Goblin Warband: Ere We Go!

Ere we go! Ere we go! Ere we go! Ready with a gobbo-themed warband for the next round of Mordheim. Proxying the iron jaw goblin model for an orc warboss, but the rest are 1 to 1. Going to be mostly ranged with short bows and slings, cheap henchmen means I’ll be pumping my crows and shards into hiring a troll as soon as I can.  

By Wargamer Fritz, ago
Blog Post: Chain Of Command

Chain Of Command WW2 Battle Report: Germans Vs. British

Orders are in. Push up the road and over the hill, link up with elements of the 2nd panzer division Das Reich. British forces have been reported in the area, and will be looking to hold the hill. Further reports of American armor in the area. Scouts reporting in… I send one of my sniper teams ahead while pushing up panzer III. Lots of opportunities to ambush on the road, can’t stop it, but if Read more…

By Wargamer Fritz, ago

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