Blog Post: Warhammer 40K

When Your Models Suck In 40K

You just finished getting that unit ready for the table and it has been a long road of building, painting, and basing… …now game after game it is just getting trashed and under performing. Does the unit suck, or maybe even your codex sucks? This weeks 40K post is going to look at analyzing the “bad” units in your model collection, and just what we can do about them to turn the WIN around. The Read more…

By Wargamer Fritz, ago
Podcast: Warhammer 40K

Episode 12: The Most Important Necron Tactic

It’s amazing how powerful Necrons have become over the years in 40K. What has been the backbone of their rise to power on the tabletop? Certainly the unit selection has grown beyond jut Warriors and Destroyers from back in the day? While the still lack certain abilities such as psychic powers, mass unit wargear options, etc. they DO have some of the best USR army rules in the game. Episode 11 takes a look at Read more…

By Wargamer Fritz, ago
Podcast: Wargaming Tactics

Episode 11: Wargaming Tactics- Redundancy

Building on yesterday’s wargaming tactics of controlling the flow of the dice, let’s move to some basic list building fundamentals. You have your army, how are you going to make it work on the table? Besides critical mass, one needs redundancy in a list- the ability to accomplish all the goals in a mission while taking into account that both your opponent AND the dice will be working against you. Grab, download, and listen to¬†Episode Read more…

By Wargamer Fritz, ago
Podcast: Wargaming Tactics

Episode 10: Winning Dice Tactics

Dice are an important part of wargaming- they simulate the battlefield ability of the units in the game, and help add some random fog of war to the mission. Regardless of your gaming system of choice, controlling the random of the dice is KEY. This weekend’s podcast explores that random, how you can control it on your turn and unleash it on your opponent’s turn. Let’s WIN that next game! Grab, download, and listen to Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Building Your Lance: The Scarlet Hand

Battletech has a wonderful narrative in that there is so much to explore in the universe. As a mechwarrior your options are endless as long as you have a mech and can fight. Do you follow one of the great houses? Strike out as a mercenary? Bring glory to the clans? Truly a story of love and war… Those in the wargaming hobby-lifestyle know how it goes… You finally complete all the backlog on your Read more…

By Wargamer Fritz, ago
Podcast: Warhammer 40K

Episode 9: Warhammer 40K Land Raider Tactics

Is there anything more iconic in Warhammer 40,000 when taking a Land Raider? Maximum armor. Maximum firepower. Total glory… This week’s 40K podcast takes a look at this iconic tank and explores the two main ways we can use it on the table- attack vs. defense. I also look at the opportunity cost to field one (or two, or three) which is often not taken into account by players. Grab, listen, or download the podcast Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Tactics: Understanding Game Flow Tech

An amazing game of Battletech last night vs. my BT buddy DAVE- his blog is HERE to check out. Battletech is like that in that you play a good amount of games, start to see how the mechs and tactics connect together, and you get pretty good at it. Confident you win some game, lose some games, and then something ELSE clicks and takes it to the next level in tactical thought. Last night’s game Read more…

By Wargamer Fritz, ago
Podcast: Dungeons & Dragons

Episode 8: Dungeons & Dragons Down Time

The evening’s adventure is over, the XP awarded, and the loot handed out. See you guys next week… …but what about Dungeons & Dragons during the “down time” between tabletop gaming sessions? This week’s Dungeons & Dragons TIPS FOR THE DM podcast takes a look at engaging the players outside of the table, and keeping them engaged in the game when you all are not playing the game. Grab, listen, or download the podcast here: Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

This Is What Makes An Awesome Game Of 40K!

What makes for a great game of 40K? That is a challenging question as there are many ways to explore and enjoy the 40K hobby. Here are a few ideas and the “template” that I use to cook up an awesome and memorable game… First is to commit and play with fully painted armies. This isn’t something that happens right away as one does have to buy/build/paint the miniatures and there is the drive to Read more…

By Wargamer Fritz, ago
Podcast: Warhammer 40K

Episode 7: 40K Removing Units Tactics

Warhammer 40K is a game of dice. Control the flow of the dice and put enough dice on an opposing unit and it will go away. The balance between playing the mission, removing opposing models and units, while making sure you don’t run out of game turns. First rule of 40K- shoot at a unit until it is destroyed… …but what happens if you can’t do that? This Thursday’s 40K podcast takes a look at Read more…

By Wargamer Fritz, ago
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