Blog Post: Warhammer 40K

Warhammer 40K Movement Tactics

I’ve been reviewing some of the fundamental (in my opinion) tactics of Warhammer 40K. Been an influx of new readers to my blog- welcome & Hail Horus! Not knowing your current experience in 40K I wanted to push more starting content to the archives here. Every wargame has a learning curve, and if a few of my posts can cut down that learning curve, that is the plan… In this post I want to explore Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Mech Tactics: Quickdraw

  On the BATTLETECH tabletop I feel like the Quickdraw is a heavy mech that plays as a medium mech- it certainly feels like one, and every time I check the tech manual I’m a bit surprised to again see it is indeed a heavy mech. The challenge is not so much the armor and speed, but the weapon configurations (stock) vs. heat sinks. So we start off with the LRM 10 laying down some Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Tactics: Swooping Hawks In Your Warhost

I’ve been running Swooping Hawks in my Eldar-foot army since day one as a back field disruption unit- I define foot Eldar as anything that is not on a bike or meched up. They have always worked well, running two small groups for the points. But now, I’m thinking of adding two big groups to my Saim-Hann warhost since I’m starting to feel the loss of critical mass in that list. Definition: critical mass. I Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Tactics: Example Of Unit Synergy

An example of unit synergy in BATTLETECH- units compliment each other not only in working to protect the role of each other, but also to bring enemy units into situations that favor the units working together… I’m a believer in the power of indirect fire in Battletech- leveraging the range, damage, fire rate (heat) of long range missiles against a variety of targets. Taking units with the ability to indirect fire means you can always Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Advice On Starting A Gaming Club

Over the many years and campaigns of gaming, ranging from Warhammer 40K, Battletech, D&D, and other role playing & board games I have had the honor to be a part of many gaming clubs. Some of them still exist, other faded away, and a few just exploded one night… All of them, when they were successful and packed with members, and those still going strong followed a simple formula to power the club, those that Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Zombicide Black Plague Guest Boxes Painted

Bring out your dead! 100% complete on my Zombicide: Black Plague figures- finished the guest hero boxes over the weekend. The base figures included in the core and ‘Wolfs are ok, but in terms of cool abilities, powah, and personality the guarst box figs are where it is at. Almost all of my games has us playing these figs. ZBP done, what’s next to paint? CONAN. Going to get the core box done first, followed Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Mech Tactics: Hermes

Battletech: I tend tend to view the HERMES as a heavy recon mech- the type of battlemech you send into your opponent’s deployment zone to disrupt support vehicles, mess with artillery units, and cause trouble. The two medium lasers and especially the flamer are well suited for the type of stuff it might encounter and plans to hunt- missile carriers, infantry guarding objectives, buildings and support structures. I find it is also a match for Read more…

By Wargamer Fritz, ago