Blog Post: Warhammer 40K

Warhammer 40K Chaos Cultist Objective Campers

I need some objective campers in my Berzerkers of Skallatrax army. Currently I’m using waves of cultists as some added volume of dice as I surge forward. My main attacking units are a juggy lord, terminators, spawn, and land raider/vindicator. I don’t want to bunch them up so this way my opponent can’t avoid the entire “wave” of units crashing in. I deploy long and wide, and surge forward. Sprinkled in are cultists next to Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Massive Darkness Vs. Zombicide Black Plague

I wasn’t planning to get involved with MASSIVE DARKNESS as I’ve been “all-in” with Zombicide Black Plague, while trying my best to resist another Dungeon Crawler, plus the time it would (is) going to take me to paint all the miniatures. BUT, slowly I’ve been watching some live plays of the game, and a good friend of mine, loves the game, having similar gaming tastes, so I looked a bit more… …but you know how Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Tactics: Behemoth Heavy Tank

The challenge with vehicles in BATTLETECH is the balance of points vs. mechs. Generally speaking tanks cost less battle value vs. mechs as it equals out in that they can’t make physical punching/kicking attacks and they are not as mobile due to speed and motive hits slowing them down- or immobilizing them. So as we move into heavy tank territory we need to balance out our tactica since now these tanks can cost as much Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Talisman Board Game Tactics: The City

Continuing our TALISMAN board game tactics, this week we turn our strategies to the fortunes of fate found in the CITY expansion. In this side board GOLD is KING, and the quickest way to level up is to buy a bunch of potions from the Apothecary and drink ’em down. But where do we get the gold for that- buying three on the first movement pass, and three on the second? Depending on the expansions Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Tactics: Vehicles & Volume Of Dice

Are you getting the most dice our of your vehicles in Warhammer 40K? 40K, being a D6 based dice game, has at it’s core generating a flow of dice so you have a big enough pool to generate success. You want to remove ten Space Marines from the table? How much dice do you have? Building a pool of all weapons in range, roll to hit and the pool of dice gets smaller. Roll for Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K: Turning Your Game Around From A Loss

There is that moment in Warhammer 40K when the dice turn against you, or your opponent has an aggressive round of shooting, and now you are pretty sure you are going to lose the game. What happens next? NOW, I am 100% percent an ardent believer in always finishing out the game for two big reasons. The first is respect for the social aspect- you and your opponent are taking valuable time out of your Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Talisman Board Game Tactics Character Review: Possessed

We all have our favorite Talisman characters, and given a selective draw or the ability to play who we want, we tend to naturally default to them. Building on this are characters that work outside the  strength/craft paradigm so perhaps we don’t explore them enough? For me the Possessed is one of them, and a character that I have been extensively playing and now consider one of my main characters as there are some very Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K: Important Eldar Tactics

I’ve enjoyed and continue to enjoy playing Eldar in Warhammer 40K, and while army specific tactics are important- like what if you are running a full Saim-Hann warhost vs. running say a mixed force of vehicles and infantry, there are two core tactica points that I believe (know) every space elf player needs to keep in mind. This formula goes back to the very DNA of Warhammer 40K from the RT 1st edition and how Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Legends Of Andor Review: RPG Board Game

It took me a while to realize, that unlike wargaming where you can control the scenario and experience based on how big you want the battle to be, when it comes to board games you have to really get focused and specialized. As a Dungeons & Dragons enthusiast, mostly the Dungeon Master, sometimes a player, I enjoy role playing games, character development, beating up baddies, and grabbing the loot. Getting that experience in a board Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Mech Tactics: Jagermech

It took me a few games to realize I was playing the Jagermech wrong, and with that I could see tactically I was using it wrong, so how to use it right? There was a few hurdles I had to get over in classifying it- dropping mechs into starting tactical categories based on tons and yes/no jump capacity to begin to figure out how to use them on the table. The Jagermech is a heavy mech, so Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K 8th Edition New Player Tactics

What’s my Warhammer 40K checklist as I’m preparing to start turn one- or what should I be doing along the way before I get to turn 1? A few 40K checkpoints for new players to ask regardless of their army build or point level… What models are in my opponent’s army, and what are they trying to do with those models? Are they a random mix of stuff, or is there a plan behind them? Read more…

By Wargamer Fritz, ago
Blog Post: Warhammer 40K

Warhammer 40K Chaos Space Marine Obliterator Tactics

Remember when Obliterators were 0-1 and if you played Iron Warriors you could take TWO units AND a Basilisk? Over the many editions of Warhammer 40K Obliterators have been one of the better Chaos Space Marine units- able to match their weapon to the target, put the hurt in the assault with power fists, and try to tie up units with the combination of armor save and invulnerable save. If you were playing a Chaos Read more…

By Wargamer Fritz, ago
Blog Post: Board Games

Talisman Board Game Tactics: The Highlands

Both digital and physical, for Talisman, the Highlands is the first big box expansion that I recommend. It adds more adventure cards, characters, and a new region to explore off the main board followed by an optional super showdown vs. the Eagle King which offers some interesting artifact treasure rewards if you beat him. There are many strategies in your race for the Crown of Command, and while many work on their own, for all Read more…

By Wargamer Fritz, ago

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