Blog Post: Chain Of Command

Achtung! New Chain Of Command Armor

With the invasion of Fortress Europe underway I’ve requested additional support from command to repulse the American invaders and push them back across the channel. Command has authorized me to form two heavy tank battalions, and the first of these new tanks are arriving at the front. Previously I was tasked with using older Panzer II tanks and Panzerschreck support teams… …but now the first of many NEW tanks to arrive in France. Jagdtiger # 512 The Read more…

By Wargamer Fritz, ago
Dungeons & Dragons: Players

Dungeons & Dragons Tactics: Playing A Bard

In terms of character classes I find the BARD a very challenging character to play- here is a character who as the game puts it- jack of all trades, master of none, but as a BARD we do want to have mastery in one area. Breaking the class down we have thief like ablatives in terms of combat, picking pockets and stealth, mage like abilities in terms of access to lower spell levels, and unique Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Cityfight Tactics

Of all the different, dangerous, and exciting challenges a mechwarrior can face, urban combat is the most intense… …this week’s BATTLETECH post explores a few of those encounters when fighting in a city and how we can use them in terms of tactica, or at least be aware of them. The congestion alone of urban combat means there are lots of places to hide and ambush, buildings to use as cover, roads to slip on, Read more…

By Wargamer Fritz, ago
Dungeons & Dragons: Adventures

Dungeons & Dragons: Using Traps In Your Dungeon

Once I’ve created the physical layout of the dungeon and moved in the monsters it’s time to set up a few traps to both keep the party busy, but also add to the tension of the game- that they are in a dungeon full of monsters, hazards, and getting to the treasure is NOT going to be that easy. Generally I stock my dungeons with three types of traps: The first is a few low Read more…

By Wargamer Fritz, ago
Blog Post: Hobby

X-Wing Miniatures 2.0: What It Means

Fantasy Flight Games has announced X-Wing Miniatures 2.0. Should we be surprised? I’m not sure how I feel about it. I’ve been with X-Wing since the first release, been collecting, playing, and tournament ever since. Being a completionist I have multiples of every ship, cards sleeved, the works. Now all that is effectively dead. True, there will be an APP (at some point) and conversion kits to use all my old stuff- but that is Read more…

By Wargamer Fritz, ago
Blog Post: Battletech

Battletech Tactics: Understanding The Clans

It has taken me a while to really understand the ‘clans- perhaps a dozen games to really get a feel for them, made a bit harder since I have played Inner Sphere/Succession Era for all of my BATTLETECH games. Clans are different… Not just in damage output, weapon range, honor rules and battle value. Not just in the use of elementals- although that was KEY. (future post) BUT rather, a fundamental approach to the tactics. Read more…

By Wargamer Fritz, ago
Dungeons & Dragons: Dungeon Master

Dungeons & Dragons: Handing Out Treasure

The beast was dead, its reign of terror ended in a bloody battle right in the middle of the common room. There were many questions regarding the powers behind the beast, but they could wait for now- the treasure needed to be divided and some coin spent! As a Dungeons Master how do you stock treasure in your adventures? In this post I’m going to share with you a treasure walk through regarding how I tend Read more…

By Wargamer Fritz, ago