Reawakened from my long slumber to Warhammer 40K 8th edition I see a universe in disrepair and chaos. Pawn from the War in Heaven run rampant, our tomb worlds desecrated, and our soul forges silent…

…I don’t like what I see…

So how are Tomb Spyders….I mean CAnoptek Spyders holding up in 40K 8th?

Overall NECRONS got a HUGE boost, so what about this model?

Across the various editions it has always had a place in my army- first in the early days as a way to get a monstrous creature and some template weapons into the army, followed by the scarab spawning farm of 6th and 7th, now in 8th…

Well the spyder is certainly easier to kill given the massive boost of dakka across all armies. I’m not just imagining it in my own games, the mathhammer proves it. He was never a direct assault or attacking unit, but at times he would make a good speed bump unit. Now he (it) doesn’t seem to last.

So what about running a repair-shop list?

Park him behind a monolith, use the monolith as an anchor point and heal up. I’ve been doing this, and it works- but depending on your list is it worth paying more points for the monolith? Essentially the spyder becomes an “upgrade”. Works for now in my group, but I could see some groups with extreme dakka just getting past this by blowing up the monolith in a single turn.

We are there in theory with certain armies, will it become the norm in the future meta?

Spawn and anti-psychics are still there, but decreased with the easier ability to kill the spyder.

Where I see him at now, is in smaller games, where the dakka is controlled and limited based on the point limit.

A fun thing to try out in your list, or add for lolz, but hardly a keystone unit.

My thoughts and table experience as of now.



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